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» A Stochastic Algorithm for 3D Scene Segmentation and Reconst...
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210
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CVPR
2009
IEEE
16 years 7 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
151
Voted
3DIM
2007
IEEE
15 years 10 months ago
Robust 2D-3D alignment based on geometrical consistency
This paper presents a new registration algorithm of a 2D image and a 3D geometrical model, which is robust for initial registration errors, for reconstructing a realistic 3D model...
Kenji Hara, Yuuki Kabashima, Yumi Iwashita, Ryo Ku...
132
Voted
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
15 years 7 months ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu
144
Voted
ICIP
2006
IEEE
16 years 5 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
ICIP
2000
IEEE
16 years 5 months ago
Scene Reconstruction from Multiple Cameras
This paper reviews a number of recently developed stereo matching algorithms and representations. It focuses on techniques that are especially well suited for stereoscopic and 3-D...
Richard Szeliski