Sciweavers

340 search results - page 27 / 68
» A Stochastic Algorithm for 3D Scene Segmentation and Reconst...
Sort
View
CVPR
2009
IEEE
15 years 26 days ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
3DIM
2007
IEEE
14 years 3 months ago
Robust 2D-3D alignment based on geometrical consistency
This paper presents a new registration algorithm of a 2D image and a 3D geometrical model, which is robust for initial registration errors, for reconstructing a realistic 3D model...
Kenji Hara, Yuuki Kabashima, Yumi Iwashita, Ryo Ku...
3DPVT
2004
IEEE
136views Visualization» more  3DPVT 2004»
14 years 11 days ago
Efficient Model Creation of Large Structures based on Range Segmentation
This paper describes an efficient 3D modeling method from 3D range data-sets that is utilizing range data segmentation. Our algorithm starts with a set of unregistered 3D range sc...
Ioannis Stamos, Marius Leordeanu
ICIP
2006
IEEE
14 years 10 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
ICIP
2000
IEEE
14 years 10 months ago
Scene Reconstruction from Multiple Cameras
This paper reviews a number of recently developed stereo matching algorithms and representations. It focuses on techniques that are especially well suited for stereoscopic and 3-D...
Richard Szeliski