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WSCG
2003
188views more  WSCG 2003»
13 years 10 months ago
Camera Self-Calibration in Underwater Environment
This paper presents a self-calibration technique for a camera mounted on an underwater vehicle designed to perform the 3D reconstruction of underwater scenes. Our aim is to identi...
N. Pessel, Jan Opderbecke, Marie-José Aldon
ICCV
2009
IEEE
15 years 1 months ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
ICIP
2001
IEEE
14 years 10 months ago
Closed surface reconstruction in X-ray tomography
We study the 3D reconstruction of a binary scene from X-ray tomographic data. In the special case of a compact and uniform object lying in a uniform background, the scene is entir...
Ali Mohammad-Djafari, Charles Soussen
PG
2002
IEEE
14 years 1 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
CGF
2008
201views more  CGF 2008»
13 years 8 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...