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ICSE
2000
IEEE-ACM
14 years 14 days ago
Software engineering and performance: a road-map
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...
Rob Pooley
IEEEPACT
2008
IEEE
14 years 3 months ago
Characterizing and modeling the behavior of context switch misses
One of the essential features in modern computer systems is context switching, which allows multiple threads of execution to time-share a limited number of processors. While very ...
Fang Liu, Fei Guo, Yan Solihin, Seongbeom Kim, Abd...
IWANN
1997
Springer
14 years 1 months ago
The Pattern Extraction Architecture: A Connectionist Alternative to the Von Neumann Architecture
A detailed connectionist architecture is described which is capable of relating psychological behavior to the functioning of neurons and neurochemicals. The need to be able to bui...
L. Andrew Coward
NOSSDAV
2005
Springer
14 years 2 months ago
MOPAR: a mobile peer-to-peer overlay architecture for interest management of massively multiplayer online games
In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
Anthony (Peiqun) Yu, Son T. Vuong
PODC
2003
ACM
14 years 2 months ago
Scaling properties of the Internet graph
As the Internet grows in size, it becomes crucial to understand how the speeds of links in the network must improve in order to sustain the pressure of new end-nodes being added e...
Aditya Akella, Shuchi Chawla, Arvind Kannan, Srini...