The generative summarization of textual stories has been one of the goals of computational narratology since attempts at full semantic NLU in the ’70s. Our NLP group has recently...
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
This paper is a survey of the theory and methods of photogrammetric bundle adjustment, aimed at potential implementors in the computer vision community. Bundle adjustment is the p...
Bill Triggs, Philip F. McLauchlan, Richard I. Hart...
: Systems are written in systems implementation languages. What characterizes such languages in the mid-1990’s? This paper identifies the typical environment that a system is bei...
We analyse the computational complexity of phonological models as they have developed over the past twenty years. The major results ate that generation and recognition are undecid...