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» A Study of Collaboration in Software Design
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AUIC
2006
IEEE
14 years 3 months ago
Evaluation of user satisfaction and learnability for outdoor augmented reality gaming
We have developed an outdoor augmented reality game, Sky Invaders 3D, which is designed to be played by the game playing public. We conducted a user study to measure how much user...
Ben Avery, Wayne Piekarski, James R. Warren, Bruce...
AUIC
2006
IEEE
14 years 3 months ago
From pushing buttons to play and progress: value and interaction in fable
A value can be understood as a belief that one mode of conduct is preferable to others. The user-interface of computer games mediates all player conduct in the game and is therefo...
Pippin Barr, James Noble, Robert Biddle, Rilla Kha...
EMSOFT
2005
Springer
14 years 2 months ago
Distributing synchronous programs using bounded queues
This paper is about the modular compilation and distribution of a sub-class of Simulink programs [9] across networks using bounded FIFO queues. The problem is first addressed mat...
Marco Zennaro, Raja Sengupta
PADL
2004
Springer
14 years 2 months ago
A Typeful Approach to Object-Oriented Programming with Multiple Inheritance
The wide practice of objected oriented programming (OOP) in current software practice is evident. Despite extensive studies on typing programming objects, it is still undeniably a ...
Chiyan Chen, Rui Shi, Hongwei Xi
ICEIS
2003
IEEE
14 years 2 months ago
An XML View of the "World"
Abstract: The paper presents ”Any Input XML Output” (AIXO), a general and flexible software architecture for wrappers. The architecture has been designed to present data sourc...
Ezio Bartocci, Emanuela Merelli, Leonardo Mariani