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» A Study of Collaboration in Software Design
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CE
2008
82views more  CE 2008»
13 years 7 months ago
An empirical study on students' ability to comprehend design patterns
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This pa...
Alexander Chatzigeorgiou, Nikolaos Tsantalis, Igna...
CHI
2010
ACM
13 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
WCRE
2009
IEEE
14 years 2 months ago
Tracking Design Smells: Lessons from a Study of God Classes
—“God class” is a term used to describe a certain type of large classes which “know too much or do too much”. Often a God class (GC) is created by accident as functionali...
Stéphane Vaucher, Foutse Khomh, Naouel Moha...
ESEM
2007
ACM
13 years 11 months ago
Evidence relating to Object-Oriented software design: A survey
Context: There is little empirical knowledge of the effectiveness of the object-oriented paradigm. Objectives: To conduct a systematic review of the literature describing empirica...
John Bailey, David Budgen, Mark Turner, Barbara Ki...
ICSM
1999
IEEE
14 years 9 hour ago
Maintaining Traceability During Object-Oriented Software Evolution: A Case Study
This paper presents an approach to build and visualize traceability links and properties of a set of OO software releases. The process recovers an "as is" design from C+...
Giuliano Antoniol, Gerardo Canfora, Andrea De Luci...