This paper introduces a gestural perceptual-based approach to select objects, i.e., nodes and/or edges along paths. Based on known results from perception research, we propose a mo...
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
We proposed and implemented a novel clustering algorithm called LAIR2, which has constant running time average for on-the-fly Scatter/Gather browsing [4]. Our experiments showed ...
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...