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SG
2009
Springer
14 years 2 months ago
GPSel: A Gestural Perceptual-Based Path Selection Technique
This paper introduces a gestural perceptual-based approach to select objects, i.e., nodes and/or edges along paths. Based on known results from perception research, we propose a mo...
Hoda Dehmeshki, Wolfgang Stürzlinger
CHI
2004
ACM
14 years 8 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
ASSETS
2006
ACM
14 years 1 months ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
SIGIR
2009
ACM
14 years 2 months ago
Dynamicity vs. effectiveness: studying online clustering for scatter/gather
We proposed and implemented a novel clustering algorithm called LAIR2, which has constant running time average for on-the-fly Scatter/Gather browsing [4]. Our experiments showed ...
Weimao Ke, Cassidy R. Sugimoto, Javed Mostafa
VISUALIZATION
2002
IEEE
14 years 19 days ago
Kinetic Visualization - A Technique for Illustrating 3D Shape and Structure
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Eric B. Lum, Aleksander Stompel, Kwan-Liu Ma