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FLAIRS
2004
13 years 10 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
MIE
2008
119views Healthcare» more  MIE 2008»
13 years 10 months ago
Using Knowledge for Indexing Health Web Resources in a Quality-Controlled Gateway
Objectives: The aim of this study is to provide to indexers MeSH terms to be considered as major ones in a list of terms automatically extracted from a document. Material and metho...
Michel Joubert, Stéfan Jacques Darmoni, Pau...
KDD
2010
ACM
188views Data Mining» more  KDD 2010»
13 years 6 months ago
Trust network inference for online rating data using generative models
In an online rating system, raters assign ratings to objects contributed by other users. In addition, raters can develop trust and distrust on object contributors depending on a f...
Freddy Chong Tat Chua, Ee-Peng Lim
SP
2008
IEEE
159views Security Privacy» more  SP 2008»
13 years 8 months ago
Inferring neuronal network connectivity from spike data: A temporal data mining approach
Abstract. Understanding the functioning of a neural system in terms of its underlying circuitry is an important problem in neuroscience. Recent developments in electrophysiology an...
Debprakash Patnaik, P. S. Sastry, K. P. Unnikrishn...
IJON
2008
168views more  IJON 2008»
13 years 8 months ago
Spatial relationship representation for visual object searching
Image representation has been a key issue in vision research for many years. In order to represent various local image patterns or objects effectively, it is important to study th...
Jun Miao, Lijuan Duan, Laiyun Qing, Wen Gao, Xilin...