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» A Superscalar 3D Graphics Engine
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VISSYM
2004
13 years 9 months ago
Texture-Based Flow Visualization on Isosurfaces
Isosurfacing, by itself, is a common visualization technique for investigating 3D vector fields. Applying texturebased flow visualization techniques to isosurfaces provides engine...
Robert S. Laramee, Jürgen Schneider, Helwig H...
AVI
2008
13 years 10 months ago
Multiview user interfaces with an automultiscopic display
Automultiscopic displays show 3D stereoscopic images that can be viewed from any viewpoint without special glasses. These displays are becoming widely available and affordable. In...
Wojciech Matusik, Clifton Forlines, Hanspeter Pfis...
AVI
2008
13 years 10 months ago
Physical handles at the interactive surface: exploring tangibility and its benefits
In this paper we investigate tangible interaction on interactive tabletops. These afford the support and integration of physical artefacts for the manipulation of digital media. T...
Lucia Terrenghi, David S. Kirk, Hendrik Richter, S...
FLAIRS
2008
13 years 10 months ago
Narratoria, an Authoring Suite for Digital Interactive Narrative
In this paper we present an authoring tool called Narratoria1 that allows non-technical experts in the field of digital entertainment to create interactive narratives with 3D grap...
Martin Van Velsen
VISSOFT
2005
IEEE
14 years 1 months ago
Visual Realism for the Visualization of Software Metrics
The visualization techniques used in current software visualization frameworks make use of a limited set of graphical elements to highlight relevant aspects of a software system. ...
Danny Holten, Roel Vliegen, Jarke J. van Wijk