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» A Superscalar 3D Graphics Engine
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MSE
2002
IEEE
153views Hardware» more  MSE 2002»
14 years 14 days ago
A Framework for User Interface Design in Visual Information Retrieval
This paper describes the user interface framework of the VizIR project ([4]). VizIR is an open project to develop a Java-based, extendible and well-documented asset framework for ...
Horst Eidenberger, Christian Breiteneder
SI3D
2003
ACM
14 years 24 days ago
Shear-image order ray casting volume rendering
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
IV
2007
IEEE
98views Visualization» more  IV 2007»
14 years 1 months ago
An infrastructure for remote virtual exploration on PDAs
In this paper we present a prototyped system to enable the virtual exploration of a complex virtual environment. Our approach exploits Quest3D as main rendering engine, its output...
Rosario De Chiara, Ugo Erra, Andrea Petta, Vittori...
EGH
2004
Springer
14 years 29 days ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo
DIGRA
2005
Springer
14 years 1 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan