Traditional stereo algorithms either explicitly use the frontal parallel plane assumption by only considering position (zero-order) disparity when computing similarity measures of ...
We present a robust, noise-resistant criterion characterizing planelike skeletons in binary voxel objects. It is based on a distance map and the geodesic distance along the object...
Abstract. We present a new method for computing an optimal deformation between two arbitrary surfaces embedded in Euclidean 3-dimensional space. Our main contribution is in buildin...
All surfaces can be classified by the conformal equivalence
relation. Conformal invariants, which are shape indices
that can be defined intrinsically on a surface, may
be used t...
Paul M. Thompson, Tony F. Chan, Xianfeng Gu, Yalin...
This paper suggests using discrete feature displacements and optical flow simultaneously to determine the camera motion and its velocity. This is advantageous when the number of ...