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» A Survey of Game Theory as Applied to Network Security
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ALIFE
2006
13 years 7 months ago
A Comprehensive Overview of the Applications of Artificial Life
We review the applications of artificial life (ALife), the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of...
Kyung-Joong Kim, Sung-Bae Cho
MONET
2011
13 years 2 months ago
Jamming in Wireless Networks Under Uncertainty
— The problem of jamming plays an important role in ensuring the quality and security of wireless communications, especially at this moment when wireless networks are quickly bec...
Eitan Altman, Konstantin Avrachenkov, Andrey Garna...
CCS
2011
ACM
12 years 7 months ago
Trust-based anonymous communication: adversary models and routing algorithms
We introduce a novel model of routing security that incorporates the ordinarily overlooked variations in trust that users have for different parts of the network. We focus on ano...
Aaron Johnson, Paul F. Syverson, Roger Dingledine,...
DIGRA
2003
Springer
14 years 1 months ago
Supporting visual elements of non-verbal communication in computer game avatars
Communication between players in networked computer games is often inadequately implemented. The games do not exploit the full potential of using different forms of communication ...
Tomi Kujanpää, Tony Manninen
NIPS
2004
13 years 9 months ago
New Criteria and a New Algorithm for Learning in Multi-Agent Systems
We propose a new set of criteria for learning algorithms in multi-agent systems, one that is more stringent and (we argue) better justified than previous proposed criteria. Our cr...
Rob Powers, Yoav Shoham