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» A Survey of Human Computation Systems
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IJHR
2008
82views more  IJHR 2008»
13 years 8 months ago
A Team of Humanoid Game commentators
We present our work on creating a team of two humanoid robot commentators for soccer games of teams of four AIBO robots. The two humanoids stand on the side lines of the field, aut...
Manuela M. Veloso, Nicholas Armstrong-Crews, Sonia...
MVA
2008
196views Computer Vision» more  MVA 2008»
13 years 8 months ago
Evaluation of an appearance-based 3D face tracker using dense 3D data
The ability to detect and track human heads and faces in video sequences can be considered as the finest level of any video surveillance system. In this paper, we introduce a gener...
Fadi Dornaika, Angel Domingo Sappa
TOG
2008
100views more  TOG 2008»
13 years 8 months ago
Laughing out loud: control for modeling anatomically inspired laughter using audio
We present a novel technique for generating animation of laughter for a character. Our approach utilizes an anatomically inspired, physics-based model of a human torso that includ...
Paul C. DiLorenzo, Victor B. Zordan, Benjamin L. S...
JUCS
2007
133views more  JUCS 2007»
13 years 8 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
WWW
2008
ACM
13 years 8 months ago
KC3 browser: semantic mash-up and link-free browsing
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...