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» A System for View-Dependent Animation
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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 8 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
SIGGRAPH
1993
ACM
15 years 8 months ago
Turbulent wind fields for gaseous phenomena
The realistic depiction of smoke, steam, mist and water reacting to a turbulent eld such as wind is an attractive and challenging problem. Its solution requires interlocking model...
Jos Stam, Eugene Fiume
SIGGRAPH
2000
ACM
15 years 7 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
VISSYM
2007
15 years 6 months ago
Viewpoint Selection for Intervention Planning
Viewpoint selection is crucial for medical intervention planning. The interactive exploration of a scene with 3d objects involves the systematic analysis of several anatomic struc...
Konrad Mühler, Mathias Neugebauer, Christian ...
ATAL
2008
Springer
15 years 6 months ago
Trackside DEIRA: a dynamic engaging intelligent reporter agent
DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable an...
François L. A. Knoppel, Almer S. Tigelaar, ...