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AIIDE
2008
15 years 4 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ISMIR
2005
Springer
118views Music» more  ISMIR 2005»
15 years 8 months ago
New Music Interfaces for Rhythm-Based Retrieval
In the majority of existing work in music information retrieval (MIR) the user interacts with the system using standard desktop components such as the keyboard, mouse or sometimes...
Ajay Kapur, Richard I. McWalter, George Tzanetakis
123
Voted
TEI
2010
ACM
125views Hardware» more  TEI 2010»
15 years 9 months ago
FlyEye: grasp-sensitive surfaces using optical fiber
This paper presents a method for prototyping grasp-sensitive surfaces using optical fibers. In this system one end of a fiber bundle is attached to an image sensor. The other en...
Raphael Wimmer
ASSETS
2008
ACM
15 years 4 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo
CANDC
2007
ACM
15 years 6 months ago
Constrain yourselves: exploring end user development in support for musical creativity
This research explores links between constraint development in creative processes and end user development in environments for creative tasks. A process model describing the devel...
Tim Coughlan, Peter Johnson