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» A Tangible Goal for 3D Modeling
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IDEAL
2005
Springer
14 years 26 days ago
Combining Influence Maps and Cellular Automata for Reactive Game Agents
Agents make up an important part of game worlds, ranging from the characters and monsters that live in the world to the armies that the player controls. Despite their importance, a...
Penelope Sweetser, Janet Wiles
ICRA
2000
IEEE
84views Robotics» more  ICRA 2000»
13 years 11 months ago
Enhancing Randomized Motion Planners: Exploring with Haptic Hints
In this paper, we investigate methods for enabling a human operator and an automatic motion planner to cooperatively solve a motion planning query. Our work is motivated by our ex...
O. Burçhan Bayazit, Guang Song, Nancy M. Am...
CSE
2009
IEEE
13 years 11 months ago
Real Time Rectification for Stereo Correspondence
Duplicating the full dynamic capabilities of the human eye-brain combination is a difficult task but an important goal because of the wide application that a system which can acqu...
Khurram Jawed, John Morris, Tariq Khan, Georgy L. ...
GIS
2000
ACM
13 years 11 months ago
The NASA Digital Earth Testbed
The goal of Digital Earth (www.digitalearth.gov) is to create a virtual representation of our planet that enables a person to explore and interact with the vast amounts of natural...
Jeff de La Beaujardière, Horace Mitchell, R...
CGIM
2003
13 years 8 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ï...
O. Sen, C. Chemudugunta, M. Gopi