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DIGRA
2003
Springer
14 years 21 days ago
Describing Games: An Interaction-Centric Structural Framework
We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Staffan Björk, Jussi Holopainen
ICDM
2002
IEEE
123views Data Mining» more  ICDM 2002»
14 years 13 days ago
Towards Automatic Generation of Query Taxonomy: A Hierarchical Query Clustering Approach
Previous works on automatic query clustering most generate a flat, un-nested partition of query terms. In this work, we are pursuing to organize query terms into a hierarchical s...
Shui-Lung Chuang, Lee-Feng Chien
ESWS
2008
Springer
13 years 9 months ago
Distinguishing between Instances and Classes in the Wikipedia Taxonomy
This paper presents an automatic method for differentiating between instances and classes in a large scale taxonomy induced from the Wikipedia category network. The method exploits...
Cäcilia Zirn, Vivi Nastase, Michael Strube
ACL
2009
13 years 5 months ago
A Metric-based Framework for Automatic Taxonomy Induction
This paper presents a novel metric-based framework for the task of automatic taxonomy induction. The framework incrementally clusters terms based on ontology metric, a score indic...
Hui Yang, Jamie Callan
ACL
1998
13 years 8 months ago
Building Accurate Semantic Taxonomies from Monolingual MRDs
This paper presents a method that conbines a set of unsupervised algorithms in order to accurately build large taxonomies from any machine-readable dictionary (MRD). Our aim is to...
German Rigau, Eneko Agirre