We present a structural framework to describe games in terms of components. The components are divided into four major areas: meta-structure, bounding, narrative and objective. Th...
Organizations are increasingly inter-connected as they source talent, goods and services from other organizations located in disparate parts of the world. They seek new ways of cr...
This paper presents work in progress to explore the possibility of combining model-driven and domain modeling techniques to facilitate support for reuse and automation. The approa...
Abstract. Introducing process orientation to overcome the functionaloriented organizational structure was the main concern within enterprises during the last decade to improve proc...
It is widely recognized that in order to make performance validation an integrated activity along the software lifecycle it is crucial to be supported from automated approaches. E...
Vittorio Cortellessa, Antinisca Di Marco, Paola In...