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» A Technique for Constructing Developable Surfaces
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SIGSOFT
2010
ACM
15 years 2 months ago
Software engineering and wireless sensor networks: happy marriage or consensual divorce?
The development of wireless sensor networks (WSNs) software today is tackled by a code-and-fix process that relies solely on the primitive constructs provided by the operating sys...
Gian Pietro Picco
ECCV
2002
Springer
16 years 6 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
SIGGRAPH
1998
ACM
15 years 9 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
VISUALIZATION
2003
IEEE
15 years 10 months ago
Visualizing Industrial CT Volume Data for Nondestructive Testing Applications
This paper describes a set of techniques developed for the visualization of high-resolution volume data generated from industrial computed tomography for nondestructive testing (N...
Runzhen Huang, Kwan-Liu Ma, Patrick S. McCormick, ...
TIP
2008
133views more  TIP 2008»
15 years 4 months ago
A Recursive Model-Reduction Method for Approximate Inference in Gaussian Markov Random Fields
This paper presents recursive cavity modeling--a principled, tractable approach to approximate, near-optimal inference for large Gauss-Markov random fields. The main idea is to su...
Jason K. Johnson, Alan S. Willsky