We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
We represent a shape representation technique using the eigenfunctions of Laplace-Beltrami operator and compare the performance with the conventional spherical harmonic (SPHARM) r...
Abstract. Volume segmentation is a relatively slow process and, in certain circumstances, the enormous amount of prior knowledge available is underused. Model-based liver segmentat...
Charles Florin, Nikos Paragios, Gareth Funka-Lea, ...
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...