For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...
Generating free-viewpoint video in outdoor sports environments is currently an unsolved problem due to difficulties in obtaining accurate background segmentation and camera calib...
Joe Kilner, Jonathan Starck, Adrian Hilton, Oliver...
Deformable 3–D models can be represented either as explicit or implicit surfaces. Explicit surfaces, such as triangulations or wire-frame models, are widely accepted in the Comp...
Historically non-rigid shape recovery and articulated pose estimation have evolved as separate fields. Recent methods for non-rigid shape recovery have focused on improving the a...
Studying ancient inscriptions is based up to date mostly on observation and manual analysis by means of which epigraphists attempt to establish a geographical and chronological cla...