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IJVR
2008
208views more  IJVR 2008»
13 years 5 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
JUCS
2010
121views more  JUCS 2010»
13 years 1 months ago
Real-time Analysis of Time-based Usability and Accessibility for Human Mobile-Web Interactions in the Ubiquitous Internet
: In the ubiquitous Internet, human mobile-web interactions can be evaluated with real-time analysis of time-based usability and accessibility with the different types of mobile In...
Yung Bok Kim
HUC
1999
Springer
13 years 11 months ago
Using Spatial Co-location for Coordination in Ubiquitous Computing Environments
A problem in Ubiquitous Computing environments is the coordination of a multitude of different devices. This paper presents the RAUM1 -system that provides the basis for communicat...
Michael Beigl
PUC
2002
165views more  PUC 2002»
13 years 6 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
MOBILITY
2009
ACM
13 years 11 months ago
Context adaptative systems based on horizontal architecture for ubiquitous computing
Many adaptative context-aware middleware exist and mostly rely on so-called vertical architectures that offer a functional decomposition for context-awareness. This architecture ...
Nicolas Ferry, Stephane Lavirotte, Jean-Yves Tigli...