This work outlines the design process of a user centered learning object repository. A repository should foster the development and acquisition of both generic and specific informa...
Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
In this paper we propose a novel wearable interface called “ActiveBelt” that enables users to obtain multiple directional information with the tactile sense. Since the informat...
A novel input device called the Rockin’Mouse is described and evaluated. The Rockin’Mouse is a four degree-of-freedom input device that has the same shape as a regular mouse e...
Ravin Balakrishnan, Thomas Baudel, Gordon Kurtenba...
In this paper, we discuss various options for enhancing the gaming experience in augmented tabletop games. More specifically, we propose to incorporate psychophysiological measure...
Abdullah Al Mahmud, Omar Mubin, Johanna Renny Octa...