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» A Theory for Game Theories
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HUC
2010
Springer
13 years 5 months ago
Propinquity: exploring embodied gameplay
Consumer game platforms are realizing Ubicomp's vision of seamless, sensor-based, embodied interaction with computation. Here we present Propinquity, a full-body dancing/figh...
Amanda Williams, Lynn Hughes, Bart Simon
CDC
2010
IEEE
130views Control Systems» more  CDC 2010»
13 years 3 months ago
Generalized efficiency bounds in distributed resource allocation
Game theory is emerging as a popular tool for distributed control of multiagent systems. In order to take advantage of these game theoretic tools the interactions of the autonomous...
Jason R. Marden, Tim Roughgarden
IJAC
2007
57views more  IJAC 2007»
13 years 8 months ago
Some Group Theory Problems
This is a survey of some problems in geometric group theory which I find interesting. The problems are from different areas of group theory. Each section is devoted to problems ...
Mark V. Sapir
CIAC
2010
Springer
263views Algorithms» more  CIAC 2010»
14 years 5 months ago
The Complexity of Computing Minimal Unidirectional Covering Sets
Abstract. Given a binary dominance relation on a set of alternatives, a common thread in the social sciences is to identify subsets of alternatives that satisfy certain notions of ...
Dorothea Baumeister, Felix Brandt, Felix Fischer, ...
AAAI
2007
13 years 10 months ago
Computational Aspects of Covering in Dominance Graphs
Various problems in AI and multiagent systems can be tackled by finding the “most desirable” elements of a set given some binary relation. Examples can be found in areas as d...
Felix Brandt, Felix A. Fischer