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SIGECOM
2010
ACM
184views ECommerce» more  SIGECOM 2010»
14 years 23 days ago
Computing pure strategy nash equilibria in compact symmetric games
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to “compact” representati...
Christopher Thomas Ryan, Albert Xin Jiang, Kevin L...
CSL
2006
Springer
13 years 11 months ago
Game Quantification on Automatic Structures and Hierarchical Model Checking Games
Game quantification is an expressive concept and has been studied in model theory and descriptive set theory, especially in relation to infinitary logics. Automatic structures on t...
Lukasz Kaiser
SAGT
2009
Springer
118views Game Theory» more  SAGT 2009»
14 years 2 months ago
A Modular Approach to Roberts' Theorem
Roberts’ theorem from 1979 states that the only incentive compatible mechanisms over a full domain and range of at least 3 are weighted variants of the VCG mechanism termed affin...
Shahar Dobzinski, Noam Nisan
EUSFLAT
2007
152views Fuzzy Logic» more  EUSFLAT 2007»
13 years 9 months ago
The Core of Games on Distributive Lattices
Cooperative games under precedence constraints have been introduced by Faigle and Kern [1] , [4] as a generalization of classical cooperative games. An important notion in coopera...
Lijue Xie, Michel Grabisch
DIGRA
2003
Springer
14 years 1 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...