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» A Theory for Game Theories
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FSTTCS
2008
Springer
13 years 9 months ago
Banach-Mazur Games on Graphs
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...
Erich Grädel
RP
2009
Springer
121views Control Systems» more  RP 2009»
14 years 2 months ago
Games with Opacity Condition
We describe the class of games with opacity condition, as an adequate model for security aspects of computing systems. We study their theoretical properties, relate them to reachab...
Bastien Maubert, Sophie Pinchinat
COMCOM
2008
120views more  COMCOM 2008»
13 years 8 months ago
Game theoretic models for detecting network intrusions
In this paper, we study using game theory the problem of detecting intrusions in wired infrastructure networks. Detection is accomplished by sampling a subset of the transmitted p...
Hadi Otrok, Mona Mehrandish, Chadi Assi, Mourad De...
SIGECOM
2008
ACM
103views ECommerce» more  SIGECOM 2008»
13 years 8 months ago
Mechanism design over discrete domains
Often, we wish to design incentive-compatible algorithms for settings in which the players' private information is drawn from discrete domains (e.g., integer values). Our mai...
Ahuva Mu'alem, Michael Schapira
DAGSTUHL
2006
13 years 9 months ago
Payoff levels, loss avoidance, and equilibrium selection in the Stag Hunt: an experimental study
Game theorists typically assume that changing a game's payoff levels--by adding the same constant to, or subtracting it from, all payoffs--should not affect behavior. While t...
Nicholas Feltovich, Atsushi Iwasaki, Sobei H. Oda