Sciweavers

14084 search results - page 66 / 2817
» A Theory for Game Theories
Sort
View
CADE
2006
Springer
14 years 8 months ago
Combining Type Theory and Untyped Set Theory
Abstract. We describe a second-order type theory with proof irrelevance. Within this framework, we give a representation of a form of Mac Lane set theory and discuss automated supp...
Chad E. Brown
IMPERIAL
1993
14 years 3 days ago
Deriving Category Theory from Type Theory
This work expounds the notion that (structured) categories are syntax free presentations of type theories, and shows some of the ideas involved in deriving categorical semantics f...
Roy L. Crole
SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
13 years 6 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...
APAL
2010
123views more  APAL 2010»
13 years 5 months ago
Classical descriptive set theory as a refinement of effective descriptive set theory
The (effective) Suslin-Kleene Theorem is obtained as a corollary of a standard proof of the classical Suslin Theorem, by noticing that it is mostly constructive and applying to it...
Yiannis N. Moschovakis
DIGRA
2003
Springer
14 years 1 months ago
As if by Magic: On Harry Potter as a Novel and Computer Game
This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the ...
Anna Gunder