We use unsupervised probabilistic machine learning ideas to try to explain the kinds of learning observed in real neurons, the goal being to connect abstract principles of self-or...
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
—The application of complex network theory to communication systems has led to several important results. Nonetheless, previous research has often neglected to take into account ...
We apply techniques from complexity theory to a model of biological cellular membranes known as membrane systems or P-systems. Like Boolean circuits, membrane systems are defined ...