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» A Theory of Complexity for Continuous Time Systems
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CA
1999
IEEE
13 years 11 months ago
Collaborative Animation over the Network
The continuously increasing complexity of computer animationsmakes it necessary to rely on the knowledge of various experts to cover the different areas of computer graphics and a...
François Faure, Chris Faisstnauer, Gerd Hes...
EGH
2004
Springer
14 years 23 days ago
Mio: fast multipass partitioning via priority-based instruction scheduling
Real-time graphics hardware continues to offer improved resources for programmable vertex and fragment shaders. However, shader programmers continue to write shaders that require ...
Andrew Riffel, Aaron E. Lefohn, Kiril Vidimce, Mar...
TCS
2011
13 years 2 months ago
On the relationship between fuzzy and Boolean cellular automata
Fuzzy cellular automata (FCA) are continuous cellular automata where the local rule is defined as the “fuzzification" of the local rule of a corresponding Boolean cellula...
Heather Betel, Paola Flocchini
HICSS
2002
IEEE
113views Biometrics» more  HICSS 2002»
14 years 10 days ago
Designing and Examining PC to Palm Collaboration
One trend in day-to-day computing involves moving seamlessly from large powerful workstations to small handheld devices. A second trend is continuous collaboration with colleagues...
Ivan Marsic, Allan Meng Krebs, Bogdan Dorohonceanu...
CDC
2009
IEEE
151views Control Systems» more  CDC 2009»
14 years 3 days ago
A poset framework to model decentralized control problems
— In this paper we use partially ordered sets (posets) to study decentralized control problems arising in different settings. We show that time delayed systems with certain dela...
Parikshit Shah, Pablo A. Parrilo