This paper describes a qualitative study of how 11 Arab individuals use technology in the context of their longdistance romantic relationships. Our participants’ communication p...
How can game designers realize the balance of “educational function” and “entertainment” in a Computer-based Educational Game (CEG)? The concept of IMS learning design (LD...
The basic theory of supervisory control of discrete-event systems is extended with the notion of templates, which simplifies the modeling of controllers since one can work with co...
In this paper, we describe SGSDesigner, the ODESGS Environment user interface. ODESGS Environment (the realization of the ODESGS Framework [1]) is an environment for supporting bo...
Gibson’s seminal concept of affordance could have real design power if it could be adequately explained as a phenomenon that happens within the scale of human lifetime. Today th...