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» A Topological Method of Surface Representation
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GRAPHICSINTERFACE
2003
13 years 10 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
VMV
2000
146views Visualization» more  VMV 2000»
13 years 10 months ago
Matching 3D Freeform Shapes to Digitized Objects
In this paper the problem of matching freeform surface features against measured point data is studied. The motivation for this investigation is the recent demand for fast and rob...
Joris S. M. Vergeest, Sander Spanjaard, Jos J. O. ...
CGI
2004
IEEE
14 years 24 days ago
Fast Environmental Lighting for Local-PCA Encoded BTFs
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
Gero Müller, Jan Meseth, Reinhard Klein
ICIP
2001
IEEE
14 years 10 months ago
Shape description of three-dimensional images based on medial axis
3D-shape description requires the partition of objects in different parts. In this paper, we propose a new approach based on the analysis of a 3D skeleton. The skeleton is a repre...
Alexandra Bonnassie, Françoise Peyrin, Domi...
ICPR
2006
IEEE
14 years 10 months ago
Reconciling Landmarks and Level Sets
Shape warping is a key problem in statistical shape analysis. This paper proposes a framework for geometric shape warping based on both shape distances and landmarks. Our method i...
Olivier D. Faugeras, Pierre Maurel, Renaud Keriven