Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
In this paper the problem of matching freeform surface features against measured point data is studied. The motivation for this investigation is the recent demand for fast and rob...
Joris S. M. Vergeest, Sander Spanjaard, Jos J. O. ...
Rendering geometric models with complex surface materials in arbitrary lighting environments is a challenging problem. In order to relight and render geometries covered with compl...
3D-shape description requires the partition of objects in different parts. In this paper, we propose a new approach based on the analysis of a 3D skeleton. The skeleton is a repre...
Shape warping is a key problem in statistical shape analysis. This paper proposes a framework for geometric shape warping based on both shape distances and landmarks. Our method i...
Olivier D. Faugeras, Pierre Maurel, Renaud Keriven