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NETGAMES
2004
ACM
15 years 10 months ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
IEEEPACT
2009
IEEE
15 years 11 months ago
Data Layout Transformation for Enhancing Data Locality on NUCA Chip Multiprocessors
—With increasing numbers of cores, future CMPs (Chip Multi-Processors) are likely to have a tiled architecture with a portion of shared L2 cache on each tile and a bankinterleave...
Qingda Lu, Christophe Alias, Uday Bondhugula, Thom...
SIGMOD
2010
ACM
191views Database» more  SIGMOD 2010»
15 years 4 months ago
Data conflict resolution using trust mappings
In massively collaborative projects such as scientific or community databases, users often need to agree or disagree on the content of individual data items. On the other hand, tr...
Wolfgang Gatterbauer, Dan Suciu
COR
2006
113views more  COR 2006»
15 years 4 months ago
Capacitated facility location problem with general setup cost
This paper presents an extension of the capacitated facility location problem (CFLP), in which the general setup cost functions and multiple facilities in one site are considered....
Ling-Yun Wu, Xiang-Sun Zhang, Ju-Liang Zhang
CLUSTER
2006
IEEE
15 years 4 months ago
Optimizing MPI collective communication by orthogonal structures
Many parallel applications from scientific computing use MPI collective communication operations to collect or distribute data. Since the execution times of these communication op...
Matthias Kühnemann, Thomas Rauber, Gudula R&u...