This paper describes a system that can annotate a video sequence with: a description of the appearance of each actor; when the actor is in view; and a representation of the actorâ...
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Abstract— In this paper, we present an image-based markerless human motion capture system, intended for humanoid robot systems. The restrictions set by this ambitious goal are nu...