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» A Video Motion Capture System for Interactive Games
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TABLETOP
2007
IEEE
14 years 1 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
NIME
2004
Springer
114views Music» more  NIME 2004»
14 years 1 months ago
Tree Music: Composing with GAIA
In this report, we discuss Tree Music, an interactive computer music installation created using GAIA (Graphical Audio Interface Application), a new open-source interface for contr...
Judith Shatin, David Topper
CHI
2011
ACM
12 years 11 months ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
FGR
2004
IEEE
178views Biometrics» more  FGR 2004»
13 years 11 months ago
Video-Based Tracking of User's Motion for Augmented Desk Interface
This paper presents an overview of our project on an augmented desk interface system called the EnhancedDesk. The EnhancedDesk is equipped with an infrared camera for tracking a u...
Yoichi Sato, Kenji Oka, Hideki Koike, Yasuto Nakan...
VRST
1997
ACM
13 years 12 months ago
Real-time vision-based camera tracking for augmented reality applications
Augmented reality deals with the problem of dynamically augmenting or enhancing (images or live video of) the real world with computer generated data (e.g., graphics of virtual ob...
Dieter Koller, Gudrun Klinker, Eric Rose, David E....