Sciweavers

420 search results - page 37 / 84
» A Video Motion Capture System for Interactive Games
Sort
View
PRIS
2010
13 years 5 months ago
Towards a Multi-camera Mouse-replacement Interface
We present our efforts towards a multi-camera mouse-replacement system for computer users with severe motion impairments. We have worked with individuals with cerebral palsy or mul...
John J. Magee, Zheng Wu, Harshith Chennamaneni, Sa...
MM
1999
ACM
133views Multimedia» more  MM 1999»
14 years 7 hour ago
NoteLook: taking notes in meetings with digital video and ink
NoteLook is a client-server system designed and built to support multimedia note taking in meetings with digital video and ink. It is integrated into a conference room equipped wi...
Patrick Chiu, Ashutosh Kapuskar, Sarah Reitmeier, ...
IJCAI
2007
13 years 9 months ago
General Game Learning Using Knowledge Transfer
We present a reinforcement learning game player that can interact with a General Game Playing system and transfer knowledge learned in one game to expedite learning in many other ...
Bikramjit Banerjee, Peter Stone
VR
2009
IEEE
228views Virtual Reality» more  VR 2009»
14 years 2 months ago
Natural Eye Motion Synthesis by Modeling Gaze-Head Coupling
Due to the intrinsic subtlety and dynamics of eye movements, automated generation of natural and engaging eye motion has been a challenging task for decades. In this paper we pres...
Xiaohan Ma, Zhigang Deng
MM
2004
ACM
191views Multimedia» more  MM 2004»
14 years 1 months ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob