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» A Video Motion Capture System for Interactive Games
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SI3D
2012
ACM
12 years 3 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
CHI
2004
ACM
14 years 8 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
TOG
2008
235views more  TOG 2008»
13 years 7 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
PAMI
2002
150views more  PAMI 2002»
13 years 7 months ago
Object Tracking with Bayesian Estimation of Dynamic Layer Representations
Decomposing video frames into coherent two-dimensional motion layers is a powerful method for representing videos. Such a representation provides an intermediate description that e...
Hai Tao, Harpreet S. Sawhney, Rakesh Kumar
ICMCS
2005
IEEE
87views Multimedia» more  ICMCS 2005»
14 years 1 months ago
DSP implementation of digital image stabilizer
A digital image stabilization system compensates the image movement caused by hand jiggle for the image sequence captured by a hand-held video camera. In this paper, a simplified ...
Yu-Chun Peng, Meng-Ting Lu, Homer H. Chen