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» A Video Motion Capture System for Interactive Games
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BCSHCI
2008
13 years 10 months ago
SMART: a SysteM of Augmented Reality for Teaching 2nd grade students
In this paper, we describe the design and evaluation of SMART, an educational system that uses augmented reality for teaching 2nd grade-level concepts, adequate and integrated wit...
Rubina Freitas, Pedro Campos
CHI
2011
ACM
13 years 12 days ago
Comet and target ghost: techniques for selecting moving targets
Numerous applications such as simulations, air traffic control systems, and video surveillance systems are inherently composed of spatial objects that move in a scene. In many ins...
Khalad Hasan, Tovi Grossman, Pourang Irani
CVPR
2011
IEEE
13 years 16 days ago
Activity Recognition using Dynamic Subspace Angles
Cameras are ubiquitous everywhere and hold the promise of significantly changing the way we live and interact with our environment. Human activity recognition is central to under...
Octavia Camps, Mario Sznaier, Binlong Li, Teresa M...
CVIU
2007
121views more  CVIU 2007»
13 years 8 months ago
Vision-based hand pose estimation: A review
Direct use of the hand as an input device is an attractive method for providing natural human–computer interaction (HCI). Currently, the only technology that satisfies the adva...
Ali Erol, George Bebis, Mircea Nicolescu, Richard ...
ICRA
2007
IEEE
132views Robotics» more  ICRA 2007»
14 years 3 months ago
Heterogeneous Leg Stiffness and Roll in Dynamic Running
— Legged robots are by nature strongly non-linear, high-dimensional systems whose full complexity permits neither tractable mathematical analysis nor comprehensive numerical stud...
Samuel Burden, Jonathan Clark, Joel Weingarten, Ha...