Sciweavers

420 search results - page 71 / 84
» A Video Motion Capture System for Interactive Games
Sort
View
ISM
2005
IEEE
159views Multimedia» more  ISM 2005»
14 years 2 months ago
Avatar-centric Risk Evaluation
Hazard detection and prevention of natural and manmade disasters at critical civil infrastructure is becoming increasingly important. Recent events, such as earthquakes and terror...
Maria-Cruz Villa-Uriol, Falko Kuester, Oscar Garc&...
CVPR
2004
IEEE
14 years 10 months ago
View Independent Human Body Pose Estimation from a Single Perspective Image
Recovering the 3D coordinates of various joints of the human body from an image is a critical first step for several model-based human tracking and optical motion capture systems....
Vasu Parameswaran, Rama Chellappa
ISMAR
2005
IEEE
14 years 2 months ago
Synchronizing 3D Movements for Quantitative Comparison and Simultaneous Visualization of Actions
In our poster presentation at ISMAR’04 [11], we proposed the idea of an AR training solution including capture and 3D replays of subtle movements. The crucial part missing for r...
Tobias Sielhorst, Tobias Blum, Nassir Navab
ISWC
1998
IEEE
14 years 1 months ago
StartleCam: A Cybernetic Wearable Camera
StartleCam is a wearable video camera, computer, and sensing system, which enables the camera to be controlled via both conscious and preconscious events involving the wearer. Tra...
Jennifer Healey, Rosalind W. Picard
CHI
2009
ACM
14 years 9 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...