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HCSE
2010
13 years 6 months ago
The APEX Framework: Prototyping of Ubiquitous Environments Based on Petri Nets
Abstract. The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must be explored as early as possible to anti...
José Luís Silva, Óscar R. Rib...
PUC
2008
109views more  PUC 2008»
13 years 7 months ago
Adapting paper prototyping for designing user interfaces for multiple display environments
A multiple display environment (MDE) networks personal and shared devices to form a virtual workspace, and designers are just beginning to grapple with the challenges of developing...
Brian P. Bailey, Jacob T. Biehl, Damon J. Cook, He...
APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 11 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
14 years 2 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
MOBIQUITOUS
2007
IEEE
14 years 1 months ago
A Ubiquitous Context-Aware Environment for Surgical Training
— The age of technology has changed the way that surgeons are being trained. Traditional methodologies for training can include lecturing, shadowing, apprenticing, and developing...
Patricia Ordonez, Palanivel Balaji Kodeswaran, Vla...