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PRESENCE
2002
113views more  PRESENCE 2002»
13 years 8 months ago
"It/I": A Theater Play Featuring an Autonomous Computer Character
"It / I" is a two-character theater play where the human character I (played by a real actor) is taunted and played with by an autonomous computer character It on a comp...
Claudio S. Pinhanez, Aaron F. Bobick
CCGRID
2007
IEEE
14 years 3 months ago
Virtual Clusters on the Fly - Fast, Scalable, and Flexible Installation
One of the advantages in virtualized computing clusters compared to traditional shared HPC environments is their ability to accommodate user-specific system customization. Howeve...
Hideo Nishimura, Naoya Maruyama, Satoshi Matsuoka
VR
2007
IEEE
151views Virtual Reality» more  VR 2007»
14 years 3 months ago
The Influence of Visual Appearance of User's Avatar on the Manipulation of Objects in Virtual Environments
This paper describes an experiment conducted to study the influence of visual appearance of user’s avatar (or 3D cursor) on the manipulation of virtual objects in Virtual Enviro...
Abdelmajid Kadri, Anatole Lécuyer, Jean-Mar...
DB
2007
362views more  DB 2007»
13 years 8 months ago
Marketing strategies in virtual worlds
More and more businesses are selling products and providing services through multiple channels. 3D virtual worlds are emerging to be one of the channels for companies to communica...
Tsz-Wai Lui, Gabriele Piccoli, Blake Ives
CHI
1995
ACM
14 years 11 days ago
User Embodiment in Collaborative Virtual Environments
This paper explores the issue of user embodiment within collaborative virtual environments. By user embodiment we mean the provision of users with appropriate body images so as to...
Steve Benford, John Bowers, Lennart E. Fahlé...