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MMM
2003
Springer
154views Multimedia» more  MMM 2003»
14 years 2 months ago
On Generating Virtual Worlds from Domain Ontologies
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...
HF
2007
58views more  HF 2007»
13 years 8 months ago
Social Facilitation Effects of Virtual Humans
When people do an easy task, and another person is nearby, they tend to do that task better than when they are alone. Conversely, when people do a hard task, and another person is...
Sung Park, Richard Catrambone
IVA
2009
Springer
14 years 1 months ago
A Groovy Virtual Drumming Agent
This paper presents an architecture for an intelligent virtual agent that imitates human drumming behaviour. Through imitation, the agent models the user-specific variations that ...
Axel Tidemann, Pinar Öztürk, Yiannis Dem...
VISUALIZATION
1997
IEEE
14 years 1 months ago
Global tele-immersion
The term Tele-Immersion was first used in October 1996 as the title of a workshop the Electronic Visualization Laboratory (EVL) at University of Illinois at Chicago (UIC) organize...
Thomas A. DeFanti
CHI
2004
ACM
14 years 9 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell