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CHI
2003
ACM
14 years 9 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
TOG
2010
157views more  TOG 2010»
13 years 3 months ago
Combining global and local virtual lights for detailed glossy illumination
Accurately rendering glossy materials in design applications, where previewing and interactivity are important, remains a major challenge. While many fast global illumination solu...
Tomás Davidovic, Jaroslav Krivánek, ...
WETICE
2009
IEEE
14 years 3 months ago
PerfCloud: GRID Services for Performance-Oriented Development of Cloud Computing Applications
—Cloud Computing, born in the e-business context, and GRID computing, originated in the e-science context, are two different but similar paradigms for managing large sets of dist...
Emilio Pasquale Mancini, Massimiliano Rak, Umberto...
HAPTICS
2006
IEEE
14 years 2 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
HAPTICS
2005
IEEE
14 years 2 months ago
Using Collaborative Haptics in Remote Surgical Training
We describe the design and trial of a remotely conducted surgical master class, using a haptic virtual environment as an integral part of the learning process. In the trial, we li...
Chris Gunn, Matthew A. Hutchins, Duncan Stevenson,...