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VRCAI
2009
ACM
14 years 3 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
IAT
2006
IEEE
14 years 2 months ago
Engaging in a Conversation with Synthetic Agents along the Virtuality Continuum
Abstract During the last decade research groups as well as a number of commercial software developers have started to deploy embodied conversational characters in the user interfac...
Elisabeth André
PRESENCE
1998
101views more  PRESENCE 1998»
13 years 8 months ago
Locomotion Mode Affects the Updating of Objects Encountered During Travel: The Contribution of Vestibular and Proprioceptive Inp
In two experiments, subjects traveled through virtual mazes, encountering target objects along the way. Their task was to indicate the direction to these target objects from a ter...
Sarah S. Chance, Florence Gaunet, Andrew C. Beall,...
ARCS
2009
Springer
14 years 3 months ago
Empirical Performance Models for Java Workloads
Abstract. Java is widely deployed on a variety of processor architectures. Consequently, an understanding of microarchitecture level Java performance is critical to optimize curren...
Pradeep Rao, Kazuaki Murakami
EUROPAR
2005
Springer
14 years 2 months ago
PerfMiner: Cluster-Wide Collection, Storage and Presentation of Application Level Hardware Performance Data
Abstract. We present PerfMiner, a system for the transparent collection, storage and presentation of thread-level hardware performance data across an entire cluster. Every sub-proc...
Philip Mucci, Daniel Ahlin, Johan Danielsson, Per ...