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HPCN
1999
Springer
13 years 12 months ago
VisualExpresso: Generating a Virtual Reality Internet
Finding knowledge from vast quantities of data is a difficult task, made simpler by visually representing this information. The Internet can be considered a vast (global) database,...
David Cleary, Diarmuid O'Donoghue
CW
2003
IEEE
14 years 26 days ago
PRESENCE : The Sense of Believability of Inaccessible Worlds
With the development of new instruments as telecommunication, teleoperation, computer representation tools, human beings are commonly in situation to perceive and act on spaces th...
Annie Luciani, Daniela Urma, Sylvain Marliè...
CONEXT
2008
ACM
13 years 9 months ago
Distributed event delivery model for collaborative virtual simulations
Networked Virtual Environments (NVEs) are computer generated, synthetic worlds that allow simultaneous interactions of multiple participants. IP multicast and application layer mu...
Neha Singh, S. Sudarshan
CVPR
2007
IEEE
14 years 9 months ago
Virtual Recovery of the Deteriorated Art Object based on AR Technology
In this paper, the virtual restoration method of the art piece in the real world is proposed. The correction pattern for restoration is generated from non damaged object's im...
Toshiyuki Amano, Ryo Suzuki
AIIDE
2009
13 years 8 months ago
Using Semantics to Improve the Design of Game Worlds
Design of game worlds is becoming more and more laborintensive because of the increasing demand and complexity of content. This is being partially addressed by developing semi-aut...
Tim Tutenel, Ruben Michaël Smelik, Rafael Bid...