Sciweavers

AIIDE   2009
Wall of Fame | Most Viewed AIIDE-2009 Paper
AIIDE
2009
14 years 1 months ago
Case-Based Reasoning for Build Order in Real-Time Strategy Games
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Ben George Weber, Michael Mateas
Disclaimer and Copyright Notice
Sciweavers respects the rights of all copyright holders and in this regard, authors are only allowed to share a link to their preprint paper on their own website. Every contribution is associated with a desciptive image. It is the sole responsibility of the authors to ensure that their posted image is not copyright infringing. This service is compliant with IEEE copyright.
IdReadViewsTitleStatus
1Download preprint from source384
2Download preprint from source297
3Download preprint from source286
4Download preprint from source285
5Download preprint from source272
6Download preprint from source264
7Download preprint from source263
8Download preprint from source259
9Download preprint from source258
10Download preprint from source251
11Download preprint from source251
12Download preprint from source250
13Download preprint from source247
14Download preprint from source247
15Download preprint from source247
16Download preprint from source234
17Download preprint from source232
18Download preprint from source224
19Download preprint from source222
20Download preprint from source221