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» A Virtual World for Network Management
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UIST
2010
ACM
13 years 5 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
ICN
2005
Springer
14 years 29 days ago
Client-Controlled QoS Management in Networked Virtual Environments
In this paper, we propose an architecture to regulate the bandwidth usage of multimedia streams in networked virtual environments. In this architecture, intelligent proxies are pla...
Patrick Monsieurs, Maarten Wijnants, Wim Lamotte
VRML
1998
ACM
13 years 11 months ago
The Peloton Bicycling Simulator
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
LCN
2003
IEEE
14 years 22 days ago
Secure and Manageable Virtual Private Networks for End-users
This paper presents personal networks, which integrate a VPN and the per-VPN execution environments of the hosts included in the VPN. The key point is that each execution environm...
Kenichi Kourai, Toshio Hirotsu, Koji Sato, Osamu A...
CEC
2007
IEEE
14 years 1 months ago
Evolutionary optimization of parameters for distributed virtual environments
—In a distributed virtual environment interest management schemes attempt to ensure virtual world objects exchange messages only if they are interacting. This provides an opportu...
Simon E. Parkin, Peter Andras, Graham Morgan