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IJVR
2007
85views more  IJVR 2007»
13 years 7 months ago
Detection of Landmarks for Clustering of Online-Game Players
—Understanding of player behaviors is an important issue to keep online games interesting to their players. Focusing on player movement, in our previous work, we proposed a metho...
Ruck Thawonmas, Masayoshi Kurashige, Kuan-Ta Chen
KDD
2006
ACM
143views Data Mining» more  KDD 2006»
14 years 7 months ago
Mining for misconfigured machines in grid systems
Grid systems are proving increasingly useful for managing the batch computing jobs of organizations. One well known example for that is Intel which uses an internally developed sy...
Noam Palatin, Arie Leizarowitz, Assaf Schuster, Ra...
BMCBI
2007
138views more  BMCBI 2007»
13 years 7 months ago
A full Bayesian hierarchical mixture model for the variance of gene differential expression
Background: In many laboratory-based high throughput microarray experiments, there are very few replicates of gene expression levels. Thus, estimates of gene variances are inaccur...
Samuel O. M. Manda, Rebecca E. Walls, Mark S. Gilt...
TABLETOP
2008
IEEE
14 years 1 months ago
Adaptive interface for text input on large-scale interactive surfaces
In this paper we present a novel approach to text input on large interactive surfaces using a combination of strategies to resolve the inherent difficulties with text input on su...
Johannes Hirche, Peter Bomark, Mikael Bauer, Pawel...
JOT
2008
142views more  JOT 2008»
13 years 7 months ago
cmUML - A UML based Framework for Formal Specification of Concurrent, Reactive Systems
Complex software systems possess concurrent and reactive behaviors requiring precise specifications prior to development. Lamport's transition axiom method is a formal specif...
Jagadish Suryadevara, Lawrence Chung, R. K. Shyama...