In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
Generally speaking, best practices in the field of interactive design are often derived from private-sector practice or purely aesthetic considerations; the specific concerns of p...
This contribution presents Soft Computing Robot Navigation for mobile robot SCORCAS, a Case Study. The Navigation uses fuzzy logic experienced on mobile robot systems. Fuzzy logic...
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
Abstract. This paper describes the design of a tool to support learners in simulation-based discovery learning environments. The design redesigns and extents a previous tool to ove...