Smart environments and wearables will make the storage and subsequent sharing of digitized multimedia diaries and meeting protocols – whom we meet, or what we say or do – chea...
Current camera-monitor teleconferencing applications produce unrealistic imagery and break any sense of presence for the participants. Other capture/display technologies can be us...
Ruigang Yang, Michael S. Brown, W. Brent Seales, H...
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
Spoken multimodal dialogue systems in which users address faceonly or embodied interface agents have been gaining ground in research for some time. Although most systems are still...
We introduce mixed physical and digital authoring environments for children, which invite them to create stories with enriched drawings that are programmed to control robotic char...
Kimiko Ryokai, Michael Jongseon Lee, Jonathan Mica...