Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
System specifications are often structured as collections of scenarios and use-cases that describe desired and forbidden sequences of events. A recently proposed behavioral progr...
David Harel, Robby Lampert, Assaf Marron, Gera Wei...
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...